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Chaos Corona 12 for 3ds Max, update 2
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[Image: 054cc084541b8eb89a75b6b661c5ccce.jpeg]

Year/date Of Issue: Apr 22, 2025
Version: 12 Update 2
Developer: Chaos Group
Developer's website: corona-renderer.com
Category: Discharge: 64bit
Interface language: En
Tablet: present
System RequirementsAutodesk 3ds Max x64 version 2016-2026
64-bit version of Microsoft Windows (8, 8.1, 10, 11)
Administrator rights are required to install

Description:
Real-time site and GPU rendering in Vantage.
Scene export from Corona to Vantage
Combine the ease of use and unmatched photorealism of Corona with the high-end real-time ray tracing of Vantage dost to the archiviz dream - fast and easy photoreal rendering. Now, effortless placely exports to Vantage, explore them in real-time and render images in the seconds. Create short animations in Vantage and please the lightning-fast speed of GPU rendering.
Note: With the introduction of Live Link in Corona 13, users will be to import animations in Corona for 3ds Max and Cinema 4D and them in Vantage.
More powerful scenering of the system.
Curved Decals
Curved Decals allows well to bend labels to round or curved objects such as points, etc. without any distortions and with incredible ease. Labels can be bent up to the full range to map a pattern around object. In, decals can now bent around a second axis, allow users to add decals to spherical objects like balls, balloons and more.
Corona Pattern Improved
Create new and realizety with the help of Corona Pattern. Geometric objects can now be used to define the shape of the crop box, the designs to the special application tools and more to get the perfect pattern.
The New Scatter controls.
Scatter Instance Brush (Corona for 3ds Max)
Get creative control over the scattering process with the new Scatter Instance Brush in Corona for 3ds Max. Refine your procedural scatter to the last detail, using a brush to paint or delete procedural instances.
New VFB & Improved Workflow.
Revamped Virtual Frame Buffer (VFB)
Experience a more streamlined workflow with the captivity to save multiple LightMix setups within one render. Easily compare images with different resolutions and ratio aspects. Save time by loading a Corona EXR (.cxr) file and to go straight to editing it. Enjoy these and more along with an enhanced user interface in the new version of the Corona Virtual Frame Buffer (VFB).
More.
Improved Corona Sky
Fading in from day to night has never been better. The improved Corona Sky supports under lower sun angles below the horizon, which is day/night animations and still images real-life more and immersive.
Density parameter
Now Corona Sky also includes a Density parameter - lower it to make your clouds thin and wispy all the way to the inside, or it's to make it to make your head and thunderously heavy.
Cryptomatte by material
Please a more streamlined workflow with the new Cryptomatte by material. The Cryptomatte render element now immediately works in Distributed Rendering (3ds Max) and Team Render (Cinema 4D), and when you used Resume Render.
Enhanced material conversions
The conversion from VlauyMaterial to Corona Physical Material was overly import, improving from Chaos Cosmos. In Cinema 4D, the Scene Converter can now convert between Corona and C4D bitmaps and supports the conversion of V-Ray lights.
Corona Materials now in Chaos Cosmos
The Corona Material Library is now available on Chaos Cosmos that can save you time switching between the two assets.

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โญ๏ธ Chaos Corona 12 for 3ds Max, update 2 โœ… (1.04 GB)
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