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Creating Realistic Eyes In Blender: Rigged And Animated
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Creating Realistic Eyes In Blender: Rigged And Animated
Published 10/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.44 GB | Duration: 1h 32m

Master the art of crafting, texturing, and animating lifelike eyes in Blender, from anatomy to final rigging!

[b]What you'll learn[/b]

Understand eye anatomy

Model the cornea and iris

UV unwrap and texture their models

Set up lighting and materials

Animate eyes using shape keys

Rig models for animation

[b]Requirements[/b]

Basic knowledge of Blender interface

[b]Description[/b]

Are you ready to create stunningly realistic eyes in Blender? This course will guide you through each step of the process, from understanding the anatomy of the human eye to building and animating a fully rigged model. Whether you're a beginner or an advanced Blender user, this comprehensive course will equip you with the skills needed to bring your creations to life.Starting with the fundamental anatomy of the eye, you'll learn how to craft key elements like the cornea, iris, and second iris. Next, we'll delve into UV unwrapping and advanced texturing techniques to add depth and realism to your models. Once the foundation is built, you'll discover how to enhance your scenes with lighting, materials, and HDRI setups for a professional finish that impresses viewers and clients alike.We'll go even further by animating the eyes using shape keys, mirroring them in Blender, and completing the rigging process. By the end of this course, you'll have all the tools and knowledge you need to create breathtakingly realistic and fully rigged eyes, perfect for any 3D project or animation.Join me for this in-depth, hands-on course, and take your Blender skills to the next level in exciting and creative ways!

Overview

Section 1: Introduction & Eye Anatomy

Lecture 1 intro

Lecture 2 Human Eye Anatomy

Section 2: Modeling & UV Unwrapping

Lecture 3 Cornea

Lecture 4 Iris

Lecture 5 Second Iris

Lecture 6 Eyeball and UV Unwrapping

Lecture 7 UV Unwrapping Irises and Cornea

Section 3: Texturing

Lecture 8 Normal Map Irises

Lecture 9 Texturing the Eyeball: Adding Textures to the Iris

Lecture 10 Texturing Iris: Adding Textures to the Second Iris

Lecture 11 Texturing the Eyeball

Lecture 12 Fixing the Eyeball and Exporting Textures

Section 4: Lighting & Materials

Lecture 13 Light and Materials

Lecture 14 HDRI

Lecture 15 Export Eyeball Maps: Normal Map the Eyeball

Lecture 16 Refraction

Lecture 17 HDRI Nodes

Section 5: Composition & Final Fixes

Lecture 18 Composition

Lecture 19 Fixing the Eyeball Mesh

Section 6: Rigging & Animation

Lecture 20 Shape Keys

Lecture 21 Mirror

Lecture 22 Rigging

Section 7: Conclusion

Lecture 23 Outro

Lecture 24 Project File

Anyone passionate about creating realistic 3D models

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