12-15-2024, 10:49 AM
Direct Modeling In Plasticity - Upper Body
Published 12/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.44 GB | Duration: 8h 28m
From Zero to Hero Learn the basic to Advance in Plasticity by modeling complete upper body of game character
What you'll learn
Learn how to direct model in Plasticity powerful modeling tools
Technical aspect of modeling with cad program
Master modeling organic and hard surface characters
Get comfortable with Plasticity xnurbs, and raise degree
Complete understanding of how to manipulate curves and points to get any shape
Model upper body of a complete character
Requirements
Plasticity 1.4 or Later You can start the course with the 30 day trail or get the studio version
Description
This video based Plasticity Direct Modeling Course teaches you basic, advanced and hidden tools you need to master modeling a complete game ready character.My name is Edward Boateng I am technical director for digital extreme creating graphics solutions for TV, films, games and businesses.Am going to use my experience to show you how to actually master Plasticity to model complex organic and hard surfaces game ready characters.You will start with plasticity interface and lessons and warm up on understanding what Plasticity direct modeling workflow is. Once you find out where the basic tools are this course jumps right into teaching Plasticity surface with plasticity xnurbs and raise degree then we jump into direct modeling organic and hard surface complete game ready character upper body for this course. You learn technical aspect of modeling and flow of geometry with plasticity curves to get any shape you want, in no time you will create master creating any 3D objects and characters using Plasticity Boolean, lofting, Extrusion, Patching, powerful Plasticity projections imprint and more.When you have completed this course for Plasticity direct modeling, you will understand the tools and techniques available to you for creating any 3D complex shapes organic and hard surfaces. The course starts with basic progress into advance you get so much information and techniques you will feel like pro. Character blue prints files included, allowing you to follow along with the lessons.
Overview
Section 1: Introduction
Lecture 1 Introduction Class
Section 2: Plasticity Interface
Lecture 2 Interface Overview Class
Section 3: Warm Up
Lecture 3 Warm Up Class
Section 4: Tools
Lecture 4 Creation Class
Section 5: Plasticity Surfaces
Lecture 5 Surfaces Class
Section 6: Character Modeling
Lecture 6 Main Body Class
Lecture 7 Head Class
Section 7: Hoody
Lecture 8 Hoody Class
Section 8: Hands
Lecture 9 Hand Class
Section 9: Shoulder
Lecture 10 Shoulder Muscles
Lecture 11 Shoulder Pads
Section 10: Clothes
Lecture 12 Clothes Left side Class
Lecture 13 Clothes Right side Class
Lecture 14 Thicken Clothes Left Class
Lecture 15 Thicken Clothes Right Class
Section 11: Chest
Lecture 16 Chest Pads Class
Section 12: Six Pack
Lecture 17 Six Pack 1 Class
Lecture 18 Six Pack 2 Class
Lecture 19 Six Pack 3 Class
Section 13: Home Work
Lecture 20 Back As Home Work Class
Section 14: Wrist Band
Lecture 21 Wrist Band Class
Section 15: Arm Pad
Lecture 22 Arm Pad Class
Lecture 23 Lower Arm Pad Class
Section 16: Upper Arm Muscles
Lecture 24 Upper Arm Muscles Class
Lecture 25 Placing Muscles Class
Section 17: Hand and Fingers
Lecture 26 Hand and Fingers Class
Section 18: Back Sword
Lecture 27 Back Sword Class
Section 19: Face Mask
Lecture 28 Face Mask Class
Section 20: Big Belt
Lecture 29 Big Belt Class
Section 21: Final
Lecture 30 Final Class
This video based Plasticity direct modeling course teaches you the basic tools you need to create 3D models in plasticity software,Who is this course for: All levels including students from other modeling softwares