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The Ultimate Guide to Creating Savegames in Unity
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Last updated 3/2020
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.61 GB | Duration: 4h 25m


Learn to create a Savegame for your Unity3D Game with different Serialization & Encryption - Techniques.

What you'll learn
Create simple Savegames in Unity
Create more complex Savegames in Unity
Serialize Data
Encrypt Data

Requirements
Basic Understanding of the Unity3D Engine
Basic Understanding of C#

Description
If you ever wondered how to create savegames in unity then this course is for you!The "The ultimate Guide to Creating Savegames in Unity" will teach you best practices for the most basic savegame-solutions like PlayerPrefs, but we will also handle some more advanced topics like Json and Encryption.In this course you will:Save and load the GamestateSave/Load simple Data with PlayerprefsCreate your own Save-Files with StreamwriterCreate unreadable Savegames with BinaryformatterCreate advanced up- and downward-compatible Savegame-Solutions with JsonEncrypt your SavegamesThis course is very project-based and practical, so you will implement the concepts directly in exercises.For each Concept you will be challenged to implement it yourself, but if you don't feel up to the task you will also be shown a well explained step-by-step guide how to implement it.The course also features several Demo-Projects, where you can look up best practice implementations. Why learn from me?I have been teaching game-programming for more than 5 years now and as a result I have plenty of experience in what works and what doesn't when it comes to teaching programming. Also I am a firm believer, that you can only learn the high craft (some might even say art) of programming, by practicing it. Who is the target Audience?Unity Developers who want to create Simple SavegamesUnity Developers who want to create more sophisticated encrypted SavegamesProgrammers who want to improve their Skills in the Unity3D - EngineBecome a better Programmer, now! I'll meet you inside the course!

Overview
Section 1: Introduction

Lecture 1 Introduction

Section 2: Basics

Lecture 2 Basics Overview

Lecture 3 Exercise - Dont get Angry

Lecture 4 Serialization & Datapersistence

Lecture 5 PlayerPrefs

Lecture 6 PlayerPrefs - Problems

Lecture 7 StreamWriter

Lecture 8 StreamWriter Problems

Lecture 9 (Optional) BinaryWriter

Lecture 10 Nested Classes + Binaryformatter

Lecture 11 Summary of Basics

Section 3: Advanced

Lecture 12 Overview - Advanced Datapersistence

Lecture 13 Introduction to Json

Lecture 14 Json.net - Theory

Lecture 15 Json.net - Practical

Lecture 16 JsonUtility - Theory

Lecture 17 JsonUtility - Practical

Lecture 18 JsonUtility - Nested Classes

Lecture 19 Saving multiple GameObjects Theory

Lecture 20 Saving multiple GameObjects - Practical

Lecture 21 (Optional) Improve SavegameManager with Interfaces

Lecture 22 Encrypt Data - Theory

Lecture 23 Encrypt Data - Practical

Lecture 24 Summary Advanced Datapersistence

Unity Developers

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