11-10-2024, 10:00 AM
15.05 GB | 00:28:24 | mp4 | 1920X1080 | 16:9
Genre:eLearning |Language:English
Files Included :
1 - Getting Unreal Engine Installed (32.1 MB)
2 - Installing the IDE (37.91 MB)
3 - Visual Studio and Unreal Editor Review (235.23 MB)
4 - Source (47.31 KB)
5 - Creating Project add character and animations (434.72 MB)
6 - Spring Arm and Camera (115.27 MB)
7 - Attach Weapon and Shield (182.38 MB)
69 - Motion Warping Jump Attack Part 1 (352.07 MB)
70 - Motion Warping Jump Attack Part 2 (225.76 MB)
71 - Create Enemy Projectile in C (147.38 MB)
72 - Create Wood Arrow (95.91 MB)
72 - wood-arrow (3.76 MB)
73 - Archer and Bow Blueprint Setup (368 MB)
74 - Archer IK Retarget and BlendSpace (39.23 MB)
75 - Archer Anim Instance (217 MB)
76 - Range Attack Montage (76.39 MB)
77 - Projectile Anim Notify Part 1 (36.16 MB)
78 - Projectile Anim Notify Part 2 (133.13 MB)
79 - Archer Death Montage (67.52 MB)
80 - Archer Name Plate (90.4 MB)
81 - Enemy Range Clearnup (148.53 MB)
82 - Fixing Acceptance Range Attacks (176.28 MB)
83 - Create Dodge Roll Montage and Input Actions (43.08 MB)
84 - Create Input Actions and Bindings C (144.03 MB)
85 - Player State and Update Take Damage (175.92 MB)
86 - Resetting Player State (55.24 MB)
87 - Create Player Save Game Class (17.1 MB)
88 - Save and Load Player Data (239.04 MB)
89 - Create Save Actor C (152.72 MB)
90 - Create and Save Checkpoint Area (138.42 MB)
91 - New Level and Lighting (93.38 MB)
92 - Blocking Out Level Part 1 (151.93 MB)
93 - Blocking Out Level Part 2 (260.96 MB)
94 - Soul Cave with Enemies Part 1 (278.67 MB)
95 - Soul Cave with Enemies Part 2 (182.3 MB)
96 - Soul Cave with Enemies Part 3 (246.65 MB)
97 - Adding Boss to Soul Cave Level (100.97 MB)
98 - Creating Boss Health Bar (178.66 MB)
99 - Boss Name Text (82.98 MB)
100 - Create Main Menu Widget (79.32 MB)
101 - Main Menu Level (121.64 MB)
102 - Building Game for Shipping (313.51 MB)
103 - Final Build (112.2 MB)
10 - Setup Look Around for Character Using C (81.31 MB)
11 - Get The Character Jumping (84.8 MB)
12 - Create Anim Instance Using C (164.88 MB)
13 - Blend Space for Idle Walk Run (110.73 MB)
14 - Character Animation Blueprint (266.85 MB)
15 - Character Jumping (135.55 MB)
16 - Setup Character Running in C (209.77 MB)
17 - 8 Way Blendspace Overview (22.1 MB)
8 - Setup Enhanced Context Mapping for Movement (13.98 MB)
9 - Setup Player Input Movement Using C (155.44 MB)
18 - Mixamo Root Bone Character (340.57 MB)
19 - Mixamo Import New Animations (177.35 MB)
20 - New Blend Space Anim Instance (238.46 MB)
21 - Attack Montage (253.26 MB)
22 - Setup Input Actions for Attacks in C (266.25 MB)
23 - Playing Attack Montages in C (90.51 MB)
24 - Setup Weapon Collisions with C (203.6 MB)
25 - Custom Anim Notify State in C (192.21 MB)
26 - Enemy Mesh And Retarget Animation System (161.12 MB)
27 - Create Enemy Class (100.72 MB)
28 - Enemy Anim Instance (35.76 MB)
29 - Intefaces Create Hit Interface (54.59 MB)
30 - Enemy Take Damage (238.46 MB)
31 - Enemy Blend Space (77.03 MB)
32 - Enemy Blueprint Anim Instance (41 MB)
33 - Enemy AI Patrolling (212.68 MB)
34 - See Player Move To Attack (146.98 MB)
35 - Enemy Attack Montage (60.11 MB)
36 - Enemy Random Attacks (337.29 MB)
37 - Enemy Weapon Collision (310.79 MB)
38 - Enemy Anim Notify State (125.98 MB)
39 - Damage Player and Enemy AI Controller (250.78 MB)
40 - Create Enemy Nameplate (320.96 MB)
41 - Show Hide Enemy Nameplate (110.39 MB)
42 - Player Overlay Health Bar (123.06 MB)
43 - Blocking Input Action (124.2 MB)
44 - Mixamo Import and Blocking Getter Setter (203.63 MB)
45 - Update TakeDamage Logic (60.81 MB)
46 - Player Facing Actor DOT Product (88.41 MB)
47 - Blocking Disable Movement (18.77 MB)
48 - Intro Custom AI System (6.87 MB)
49 - Setup Stimulus Component for Paladin (58.77 MB)
50 - Enemy AI Controller Sight Config Part 1 (66.13 MB)
51 - Enemy AI Controller Sight Config Part 2 (278.08 MB)
52 - Create AI Combat Using Strategy Pattern (316.75 MB)
53 - Create Logic for Patrol Strategy (63.05 MB)
54 - Fixing Tick Issue With Has Reached Destination (218.14 MB)
55 - Move To Player and Attack (87.17 MB)
56 - Create UAttackStrategy for Unreal Engine Reflection System (79.11 MB)
57 - Create UPatrolStrategy for Unreal Engine Reflection System (131.27 MB)
58 - Enemy AI State (190.41 MB)
59 - Cleaning Up Attack Strategy (117.17 MB)
60 - Strafe Strategy Part 1 (89.25 MB)
61 - Strafe Strategy Part 2 (352.33 MB)
62 - Check Strategy is Valid (24.47 MB)
63 - Player Death (214.95 MB)
64 - Enemy Death (193.3 MB)
65 - Free Sound and Audacity (22.48 MB)
66 - Enemy Hit Sound (49.05 MB)
67 - Player Hit Sound (118.36 MB)
68 - Niagara VFX Spawn at Bone Location (143.01 MB)
1 - Getting Unreal Engine Installed (32.1 MB)
2 - Installing the IDE (37.91 MB)
3 - Visual Studio and Unreal Editor Review (235.23 MB)
4 - Source (47.31 KB)
5 - Creating Project add character and animations (434.72 MB)
6 - Spring Arm and Camera (115.27 MB)
7 - Attach Weapon and Shield (182.38 MB)
69 - Motion Warping Jump Attack Part 1 (352.07 MB)
70 - Motion Warping Jump Attack Part 2 (225.76 MB)
71 - Create Enemy Projectile in C (147.38 MB)
72 - Create Wood Arrow (95.91 MB)
72 - wood-arrow (3.76 MB)
73 - Archer and Bow Blueprint Setup (368 MB)
74 - Archer IK Retarget and BlendSpace (39.23 MB)
75 - Archer Anim Instance (217 MB)
76 - Range Attack Montage (76.39 MB)
77 - Projectile Anim Notify Part 1 (36.16 MB)
78 - Projectile Anim Notify Part 2 (133.13 MB)
79 - Archer Death Montage (67.52 MB)
80 - Archer Name Plate (90.4 MB)
81 - Enemy Range Clearnup (148.53 MB)
82 - Fixing Acceptance Range Attacks (176.28 MB)
83 - Create Dodge Roll Montage and Input Actions (43.08 MB)
84 - Create Input Actions and Bindings C (144.03 MB)
85 - Player State and Update Take Damage (175.92 MB)
86 - Resetting Player State (55.24 MB)
87 - Create Player Save Game Class (17.1 MB)
88 - Save and Load Player Data (239.04 MB)
89 - Create Save Actor C (152.72 MB)
90 - Create and Save Checkpoint Area (138.42 MB)
91 - New Level and Lighting (93.38 MB)
92 - Blocking Out Level Part 1 (151.93 MB)
93 - Blocking Out Level Part 2 (260.96 MB)
94 - Soul Cave with Enemies Part 1 (278.67 MB)
95 - Soul Cave with Enemies Part 2 (182.3 MB)
96 - Soul Cave with Enemies Part 3 (246.65 MB)
97 - Adding Boss to Soul Cave Level (100.97 MB)
98 - Creating Boss Health Bar (178.66 MB)
99 - Boss Name Text (82.98 MB)
100 - Create Main Menu Widget (79.32 MB)
101 - Main Menu Level (121.64 MB)
102 - Building Game for Shipping (313.51 MB)
103 - Final Build (112.2 MB)
10 - Setup Look Around for Character Using C (81.31 MB)
11 - Get The Character Jumping (84.8 MB)
12 - Create Anim Instance Using C (164.88 MB)
13 - Blend Space for Idle Walk Run (110.73 MB)
14 - Character Animation Blueprint (266.85 MB)
15 - Character Jumping (135.55 MB)
16 - Setup Character Running in C (209.77 MB)
17 - 8 Way Blendspace Overview (22.1 MB)
8 - Setup Enhanced Context Mapping for Movement (13.98 MB)
9 - Setup Player Input Movement Using C (155.44 MB)
18 - Mixamo Root Bone Character (340.57 MB)
19 - Mixamo Import New Animations (177.35 MB)
20 - New Blend Space Anim Instance (238.46 MB)
21 - Attack Montage (253.26 MB)
22 - Setup Input Actions for Attacks in C (266.25 MB)
23 - Playing Attack Montages in C (90.51 MB)
24 - Setup Weapon Collisions with C (203.6 MB)
25 - Custom Anim Notify State in C (192.21 MB)
26 - Enemy Mesh And Retarget Animation System (161.12 MB)
27 - Create Enemy Class (100.72 MB)
28 - Enemy Anim Instance (35.76 MB)
29 - Intefaces Create Hit Interface (54.59 MB)
30 - Enemy Take Damage (238.46 MB)
31 - Enemy Blend Space (77.03 MB)
32 - Enemy Blueprint Anim Instance (41 MB)
33 - Enemy AI Patrolling (212.68 MB)
34 - See Player Move To Attack (146.98 MB)
35 - Enemy Attack Montage (60.11 MB)
36 - Enemy Random Attacks (337.29 MB)
37 - Enemy Weapon Collision (310.79 MB)
38 - Enemy Anim Notify State (125.98 MB)
39 - Damage Player and Enemy AI Controller (250.78 MB)
40 - Create Enemy Nameplate (320.96 MB)
41 - Show Hide Enemy Nameplate (110.39 MB)
42 - Player Overlay Health Bar (123.06 MB)
43 - Blocking Input Action (124.2 MB)
44 - Mixamo Import and Blocking Getter Setter (203.63 MB)
45 - Update TakeDamage Logic (60.81 MB)
46 - Player Facing Actor DOT Product (88.41 MB)
47 - Blocking Disable Movement (18.77 MB)
48 - Intro Custom AI System (6.87 MB)
49 - Setup Stimulus Component for Paladin (58.77 MB)
50 - Enemy AI Controller Sight Config Part 1 (66.13 MB)
51 - Enemy AI Controller Sight Config Part 2 (278.08 MB)
52 - Create AI Combat Using Strategy Pattern (316.75 MB)
53 - Create Logic for Patrol Strategy (63.05 MB)
54 - Fixing Tick Issue With Has Reached Destination (218.14 MB)
55 - Move To Player and Attack (87.17 MB)
56 - Create UAttackStrategy for Unreal Engine Reflection System (79.11 MB)
57 - Create UPatrolStrategy for Unreal Engine Reflection System (131.27 MB)
58 - Enemy AI State (190.41 MB)
59 - Cleaning Up Attack Strategy (117.17 MB)
60 - Strafe Strategy Part 1 (89.25 MB)
61 - Strafe Strategy Part 2 (352.33 MB)
62 - Check Strategy is Valid (24.47 MB)
63 - Player Death (214.95 MB)
64 - Enemy Death (193.3 MB)
65 - Free Sound and Audacity (22.48 MB)
66 - Enemy Hit Sound (49.05 MB)
67 - Player Hit Sound (118.36 MB)
68 - Niagara VFX Spawn at Bone Location (143.01 MB)
Screenshot