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How To Make A Souls Like Combat System In Unreal Engine
#1
[Image: 359020115_tuto.jpg]
11.05 GB | 00:15:00 | mp4 | 1280X720 | 16:9
Genre:eLearning |Language:English

Files Included :
1 -Creating The Project + Importing The Assets (71.51 MB)
2 -Creating A Stamina System (109.53 MB)
3 -Regenerating The Stamina (112.17 MB)
4 -Creating A Stamina Bar Widget (91.58 MB)
5 -Gameplay Tags (67.14 MB)
6 -State Component (49.27 MB)
7 -Dodge Rolling (147.8 MB)
1 -Upddating The Enemy Health Bar & Ragdoll When The Enemy Dies (39.21 MB)
2 -Making The Enemy Modular (87.97 MB)
3 -Creating A Dual Weild Enemy (56.68 MB)
4 -Stunning The Enemy When They Are Hit (107.12 MB)
1 -Creating A Potion Drinking System (119.27 MB)
2 -Creating A Mesh Which Will Appear When The Player Drinks A Potion (113.78 MB)
3 -Checking The Conditions Needed For The Player To Drink A Potion (15.29 MB)
4 -Creating A Widget Which Displays How Many Potions The Player Has (78.3 MB)
1 -Creating The Boss (121.4 MB)
2 -Creating The Boss's Health Bar (124.06 MB)
3 -Creating A Behavior Tree For The Boss (152.11 MB)
4 -Creating A Knock Down Attack For The Boss (175.29 MB)
5 -Making The Player Fall Over When They Are Hit By A KnockDown Attack (129.9 MB)
6 -Making The Boss Strafe Around The Player (166.53 MB)
7 -Creating The Boss Animation Blueprint (61.75 MB)
8 -Boss Air Attack (107.77 MB)
9 -Female Knight Armour ( Optional ) (86.67 MB)
1 -Creating A Camera Shake Effect (95.06 MB)
2 -Adding SFX & VFX To The Attacks (76.05 MB)
3 -Blocking State Fix (73 MB)
4 -AutomaticallyDrawing The Players Weapon When They Attack (29.07 MB)
5 -Directional Rolling (218.38 MB)
6 -Dodge Roll Invincibility Frames (78.41 MB)
7 -Making The Stats Bars Look Nicer (26.16 MB)
8 -Weapon Trails (75.97 MB)
9 -Death Screen (91.5 MB)
1 -Creating A Back Stab System (107.76 MB)
2 -Creating Conditions Needed In Order For The Player To Back Stab (160.64 MB)
3 -Creating A Riposte System (97.25 MB)
4 -Polishing Up The Riposte System (119 MB)
5 -Fixing A Movement Error With The Systems (158.79 MB)
1 -Creating A HUD Which Displays The Players Current Weapon (154.29 MB)
10 -Final Video (18.84 MB)
2 -Creating A Save System (80.92 MB)
3 -Creating A Campfire System (108.84 MB)
4 -Creating The Campfire UI (65.85 MB)
5 -Controller Support (21.58 MB)
6 -Fixing Bugs (14.25 MB)
7 -Nice Unarmed Locomotion Animations (62.24 MB)
8 -Light & Heavy Attack Combo System Fix (59.06 MB)
9 -Charged Attack Fix (102.13 MB)
1 -Creating A Master Weapon (109.23 MB)
2 -Creating An Interaction System (96.86 MB)
3 -Picking Up Weapons (109.38 MB)
4 -Swapping Weapons (74.59 MB)
5 -Creating A Data Table For The Different Weapon Animations (53.71 MB)
6 -Setting Up Equipping and Unequipping Weapon Animations (94.75 MB)
7 -Equipping and Unequipping The Sword Weapon (137.93 MB)
8 -Creating A State For When The Player Is Equipping Their Weapon (61.12 MB)
1 -Creating A Light Attack Combo (160.65 MB)
2 -How To Polish Up Combat Animations (46.42 MB)
3 -Creating A Heavy Attack Combo (75.78 MB)
4 -Creating Running and Air Attacks (108.21 MB)
5 -Creating Charged Attacks (84.7 MB)
6 -Decreasing Players Stamina Based On The Type Of Attack That They Perform (89.27 MB)
1 -Creating A Weapon Collision System (135.12 MB)
2 -Turning On Weapon Collision When The Player Attacks (93.78 MB)
3 -Damaging Actors (146.1 MB)
4 -Setting Up Directional Hit Reaction (170.64 MB)
5 -Setting Up Actor Death System (72.43 MB)
6 -Making Different Attacks Do Different Amounts Of Damage (72.07 MB)
1 -Creating A Targeting System (145.83 MB)
2 -Creating A Targeting System Part 2 (151.37 MB)
3 -Turning Off The Targeting System (63.12 MB)
4 -Switching The Targeted Actor (107.8 MB)
5 -Locked On Locomotion (94.02 MB)
6 -Creating A Locked On Targeting Widget (124.05 MB)
1 -Creating Two Handed Weapons (183.97 MB)
10 -Creating The Melee Combat Attacks (51.58 MB)
11 -Creating A Stamina cost for the different weapons (19.75 MB)
12 -Fixing A Bug With The Stamina System (27.5 MB)
2 -Creating Locomotion When The Player Has No Weapons (117.13 MB)
3 -Creating Locomotion For The Two Handed Weapon (151.01 MB)
4 -Creating Dual Sword Weapons (161.29 MB)
5 -Equipping & Sheathing The Dual Swords (57.51 MB)
6 -Creating Dual Sword Locomotion (86.62 MB)
7 -Creating Dual Sword Collision (90.35 MB)
8 -Creating Hand To Hand Combat (159.4 MB)
9 -Combat Collision System (131.02 MB)
1 -Introduction To Behavior Tree's (88.21 MB)
10 -AI Rare Attack (122.94 MB)
11 -Making The AI Rotate Towards The Player When It's Attacking (103.12 MB)
12 -AI Damage Calculator (46.11 MB)
13 -AI Behavior (152.07 MB)
2 -AI Patrolling (125.28 MB)
3 -AI Perception (155.65 MB)
4 -AI Damage System (137.77 MB)
5 -Making The AI Damage The Player (155.27 MB)
6 -Disabling The Players Movement When They Have Been Hit (40.95 MB)
7 -Creating A Health Bar For The Player (80.85 MB)
8 -Creating A Health Bar For The Enemy (99.48 MB)
9 -Fixing The AI'S Movement (66.49 MB)
1 -Creating An Armour Set System (48.8 MB)
2 -Creating Wearable Armour (81.62 MB)
3 -Armor Pick Up (71.24 MB)
4 -Making The Player Receive Less Damage When They Are Wearing Armor (96.84 MB)
1 -Creating A Shield (185.06 MB)
2 -Equpping & Unequipping The Shield (75.84 MB)
3 -Shield Locomotion (118.48 MB)
4 -Creating A Block System (157.73 MB)
5 -Creating A Parry System (127.26 MB)
6 -Making The Enemy Stunned When They Are Parried (99.2 MB)]
Screenshot
[Image: pIriJNf9_o.jpg]

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